Pro Game Inventors
Build 3D Games with Godot
Course Overview
The most advanced course in the Game Development track. Students use the professional Godot game engine to build a complete 3D game with animation, player movement, multiple scenes, and a polished final product. The same engine used by indie game studios worldwide.
What you'll learn
- Navigate the Godot editor: scenes, nodes, inspector, and filesystem
- Create and animate 2D and 3D game objects
- Write GDScript to control player movement and game logic
- Design multiple game scenes and connect them with transitions
- Add physics, collisions, and interactions to game objects
- Create a camera system that follows the player
- Add sound effects and background music to the game
- Build and export a complete, playable 3D game
- Present the final game and explain the design and coding decisions
Final Outcome
A complete, playable 3D game built in Godot — the student's first professional game-engine project and a genuine portfolio piece.
The Final Project
A complete 3D game with player movement, multiple scenes, animations, sound, and a win condition — exported and playable.
Tools & Platforms
Learning Approach
Engine-first learning: students get comfortable in Godot through small exercises, then build their final 3D game step by step.